Getting started!
Ok, the first thing to decide is if you are making 3D or 2D games.
3D games are what most people run to first, but then they get overwhelmed and walk away saying that it is too much. If you think that you can handle it then go ahead, but don't give up cause it's too hard. If it's too hard then go to 2D game development.
The fallowing are programs and links for game engines, and places to learn about them.
3D
{
Programs: Unity(also makes 2D games), Blender, 3DSmax.
training: http://www.3dbuzz.com/ , http://gryllus.net/Blender/3D.html , }
http://www.youtube.com/ , http://ezimin.com/training/.
2D
{
Programs: Gammaker(also makes 3D games), scratch (for beginners or kids ). To find good paid programs go to http://www.gamelearning.net/ .
Training: http://www.youtube.com/ , http://gamemakertutorials.com/ .
}
"I want to program video games!"
{
"I don't know any thing, I just want something easy."(Python, GML)
"I know a little bit about programming"(GML, C++)
"I have programming experience"(C++, java)
"I know what I'm doing""Give me the cool stuff"(C, C#, Java, JavaScript)
}
"I want to be a video game artist!"
{
Do you really? Make sure.
(Remember that computer graphics are much different then your pencil and paper)
"I am just starting off"(Then you should start with 2D sprites and images.)
"I want to do something cool!"(2D animating)
"Let's kick it up a notch!"(2D animation rigging)
Programs (Gammaker, Anime studio)
"No more 2D!"(3D concept art)
"Give me a challenge!"(Simple 3D modeling, or texture development)
"Come on give me something HARD"(3D modeling, Rigging, Skinning, Animating, and Sculpting)
Programs (Blender, 3DS max)
}
3D games are what most people run to first, but then they get overwhelmed and walk away saying that it is too much. If you think that you can handle it then go ahead, but don't give up cause it's too hard. If it's too hard then go to 2D game development.
The fallowing are programs and links for game engines, and places to learn about them.
3D
{
Programs: Unity(also makes 2D games), Blender, 3DSmax.
training: http://www.3dbuzz.com/ , http://gryllus.net/Blender/3D.html , }
http://www.youtube.com/ , http://ezimin.com/training/.
2D
{
Programs: Gammaker(also makes 3D games), scratch (for beginners or kids ). To find good paid programs go to http://www.gamelearning.net/ .
Training: http://www.youtube.com/ , http://gamemakertutorials.com/ .
}
"I want to program video games!"
{
"I don't know any thing, I just want something easy."(Python, GML)
"I know a little bit about programming"(GML, C++)
"I have programming experience"(C++, java)
"I know what I'm doing""Give me the cool stuff"(C, C#, Java, JavaScript)
}
"I want to be a video game artist!"
{
Do you really? Make sure.
(Remember that computer graphics are much different then your pencil and paper)
"I am just starting off"(Then you should start with 2D sprites and images.)
"I want to do something cool!"(2D animating)
"Let's kick it up a notch!"(2D animation rigging)
Programs (Gammaker, Anime studio)
"No more 2D!"(3D concept art)
"Give me a challenge!"(Simple 3D modeling, or texture development)
"Come on give me something HARD"(3D modeling, Rigging, Skinning, Animating, and Sculpting)
Programs (Blender, 3DS max)
}
To start you own game development team you must first have dedication, then you will need the skills to found and uphold a GDT(game dev team). These skills include all game development skills(you whould be able to make a video game by your self) and business skills(Be smart with numbers, know when you're licked, plan ahead, create a layout for the team, be good at analytics).
A GDT is like a business, in fact it mostly is a business. So treat it like one. If you have what it takes then all that you need is a group of people to join with you in developing video games. Make sure that each one really and truly wants to be with the team. It's better when you know that they have already had experience in game development.
A GDT is like a business, in fact it mostly is a business. So treat it like one. If you have what it takes then all that you need is a group of people to join with you in developing video games. Make sure that each one really and truly wants to be with the team. It's better when you know that they have already had experience in game development.
HINT: If you want to do anything that you haven't done before, then I recommend that you get the for dummies book for it, But if you want to get started on game development then do not recommend it. You should get one book for each subject in game development.
the only 2 games I recommend are: Windows Game Programming For Dummies, 2nd Edition, and The Game Maker's Apprentice: Game Development for Beginners.
the only 2 games I recommend are: Windows Game Programming For Dummies, 2nd Edition, and The Game Maker's Apprentice: Game Development for Beginners.
INFO ON GAME DEVELOPMENT:
IT'S FUN AND EDUCATIONAL!
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make games now
Game maker has evolved to become one of the best game development programs ever.
Seeing that it is free and is extremely flexible it's the best I know.
For $40 you can get the pro game maker and make 3D and online multiplayer games. click here to check it out.
To understand it perfectly I recommend going here: http://gamemakertutorials.com/
To learn from his tutorials.
IF YOU WANT TO JUST MESS AROUND THEN GO TO http://www.sploder.com/
Go to http://www.yoyogames.com/for more then you need to make games and get game maker.
or to http://www.sandboxgamemaker.com to get a 3D game maker. http://sandbox.yoyogames.com/resources |
also research Jacob Habgood if you're interested in game making as well as Mark Overmars.
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GETTING STARTED
If you do not want to learn about how to make video games then go away and don't read this. There are 5 steps I found. 1.realize... realize that it's not as fun as you think it is, but it is fun none the less. 2. Find a good game engine. This is so important because if you have a bad one then you're not going to make anything good, and I do recommend(GAME MAKER). It's at http://www.yoyogames.com/gamemaker . 3. Learn the scripting language, this is one of the most important ones because scripting does most of every thing in game making. 5. And finally get comfortable with your game engine, it helps soooooo much. If you do these things you will be able to make simple video games in 10 min.
Things you need to know about scripting.
Scripting is complex but not complicated. It has statements and operators. Statements are: if,then,else,for,and with. operators are: = >= <= > < != . for example......
GML CODING
___________________________________________________________________
{
if score = 10
then show_message('your score is = to 10')
else show_message(' your score is not = to 10')
}
___________________________________________________________________
This is going to show you that your score is at 10 if it is at 10.
The script uses {/}, these are the starting and ending brackets.
Once you get the basics down you can write this with your eyes closed.
MORE POINTERS
If you want to make games you came to the right place. Ok you realy need to research on the topic first.
Then you need to know where to go. here are some great places to go to.
1. http://www.yoyogames.com/
2. http://www.blender.org/
3. http://sandbox.yoyogames.com/resources
4. http://www.gamedev.cs.du.edu/whatis.html
5. http://en.wikipedia.org/wiki/Video_game_development
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GOOD ENGINES all of the programs are free, but (game maker studio)
Game maker studio
Unity
Platinum arts sandbox
Blender
SCRATCH
Game maker
OTHER SOFTWARE
Sprite maker
Audacity 1.3 Beta Anvil Studio 2012
Debut Video Capture Software
Install Creator
things to have
do_you_have_what_it_takes.txt | |
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about_game_maker.txt | |
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how to make a good game
How to make a good game. This is a hard question to answer, but to make a good game you must find the five keys. 1 a GOAL. A goal gives the player meaning it makes them know why there playing it .2 CHALLENGE Challenge is what makes the player feel good about him self once they Finish the goal. 3 BALANCE Balance is what you need to make the player continue playing its what makes the game a good game if you have to much challenge and it's too hard, then the player stops playing the game , and that's what you don't want happening balance the game and its a good game .4 In a good game you need to make decisions , what do i press , were do i go, things like that. finely number 5 the player must be interactive with the game. OK so made a game with a knight in a castle maze, and then you say "that's it?".
Ya OK you'll need a little bit of a lot more. So first you say "what else can I do".
Well I could have obstetrical's. "Ya moving obstetrical's". Like bats "Ya bats!".
OK a little exited. So make moving obstetrical's and what else did we learn. "A goal?".
"YA a goal". "So you'll be going through a castle maze with bats coming at you, and.. and...and your trying to find...find...find". "OK I'm out of ideas". "How a bout a evil lord trying to take over the world". Um... how bout just the evil lord part. it's all ready a unoriginal idea. "OK". STOP!!!!!!!!!
You get the idea...
So to make it a good game add: better weapons, health, winches, armor, doers, puzzles, bad guys that fight you. things like that.
so take what you learned from that and make it better and better till you've got a great game.
thanks for toning in on HOW TO MAKE A GOOD GAME.
QUICK RUN DOWN!!!!
A good game involves the player having control. having to make decisions. having a goal, and good features.
A good game involves the player having control. having to make decisions. having a goal, and good features.
INTERESTING FACTS ABOUT GAME DEVELOPMENT.
Game dev is an art, and a science at the same time. Game dev is hard all ready, so doing it alone is a bit of a big job. You play at lest 8 job EVERY 5 SEC. A dev teem has at the very leeeeest 3 people, and a good one has at lest 10 men on the project. game art is 1/3 of the the game dev. programing the 2nd, and the rest in clods testing, sound editing, debugging , level
designing, and game design.
the basics of how a game works (for beginners).
First you need to understand what’s REALLY going.
This game is a picture of the game Robots adventures.
The things in circles are objects. The things in the square are sprites.
Everything in the game that you SEE is a sprite, and everything that does something is an object.
You see the sprite is assigned to an object, and the actions are assigned to the object.
As it was well said... “ A video game is artistry bound together by science.”.
OK the main character is an object, and the object is told if up key is pressed... then go in the direction up or go in direction 0. Notes the statement if with all programming there’s if, then, else.
If this event happens then do this if else do not, or do this.
This game is a picture of the game Robots adventures.
The things in circles are objects. The things in the square are sprites.
Everything in the game that you SEE is a sprite, and everything that does something is an object.
You see the sprite is assigned to an object, and the actions are assigned to the object.
As it was well said... “ A video game is artistry bound together by science.”.
OK the main character is an object, and the object is told if up key is pressed... then go in the direction up or go in direction 0. Notes the statement if with all programming there’s if, then, else.
If this event happens then do this if else do not, or do this.